Moped Gameready Rigged Low-poly Modelo 3D

- Formatos disponíveis: mb: mb 1.52 MB
Tornar: Arnoldblend: blend 45.54 MB
Tornar: Cyclesuasset: uasset 32.24 MBfbx: fbx 2.01 MBdae: dae 1.81 MBabc: abc 1.99 MBglb: glb 6.49 MBpng: png 26.55 MBunitypack: unitypack 28.68 MB
- Polígonos:30536
- Vértices:31020
- Animados:No
- Textura:
- Equipados:
- Materiais:
- Low-poly:
- Coleção:No
- Mapeamento UVW:
- Plugins Utilizados:No
- Pronto para impressão:No
- Scan 3D:No
- Conteúdo adulto:No
- PBR:
- Treinamento de IA:No
- Geometria:Polygonal
- UVs não embalados:Non-overlapping
- Visualizações:330
- Data: 2025-03-15
- ID do Item:562658
- Avaliação:
Lo/mid-poly 3D model of an old moped
- Game ready
- Convex collision meshes
- UV unwrapped
- Non-overlapping UVs
- PBR baked metal rough materials
- No n-gons
- Fully rigged, skinned, ready for animation
- Logical naming conventions and clear object structure
- Packed files
- Correct dimensions
While the Maya binary is the native file format for the model, the Blender file is packed and ready to use as well.
Packed asset files for Unreal 5 and Unity 6 included.
Convex collisions/colliders are applied to the model in the asset files.
Collision meshes inside Maya/Blender files are named using the Unreal UCX/UBX mesh prefix so the meshes are automatically aplied in Unreal when importing the model.
Only deforming bones in the rig since it's a gameready model.
Red joints/bones should be used for moving/grabbing and green joints for rotations.
All transparent materials like glass and the head/tail light materials are ready to use with no tinkering.
4096p textures, can be easily scaled down if needed.
Pronto para impressão: NãoSe precisar de um formato diferente, por favor abra um novo Support Ticket e solicite isso. Podemos converter modelos 3D para: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Não convertemos cenas 3D e formatos como .step, .iges, .stp, .sldprt.!