Realistic Animated White Dove Low-poly Low-poly 3D Model

- Mogelijke formaten: tga: tga 36.44 MBmb: mb 4.48 MB
Veroorzaken: Arnoldmax: max 4.04 MB
Veroorzaken: Arnoldc4d: c4d 14.18 MBblend: blend 14.75 MBfbx: fbx 4.71 MBdae: dae 4.03 MBuasset: uasset 35.04 MBunitypack: unitypack 31.40 MB
- Polygonen:12469
- Hoekpunten:16935
- Geanimeerd:
- Texturen:
- Gemanipuleerd:
- Materialen:
- Low-poly:
- Collectie:
- UVW-toewijzing:
- Plugins Gebruikt:No
- Afdruk Gereed:No
- 3D-scan:No
- Volwassen:No
- PBR:
- AI-training:No
- Geometrie:Polygonal
- Onverpakte UV's:Overlapping
- Aantal keer bekeken:2749
- Datum: 2023-07-24
- Item ID:455743
- Rating:
Realistic Animated White Dove Low Poly Model With Realistic Animations,
Please look at the below videos, You can see the animations and how it works in different software.
rendered video:
https://youtu.be/XkCjZilSiyE
testing in Maya:
https://youtu.be/eWhnqHXFP0I
testing in 3DS Max:
https://youtu.be/VeJxGUsrnyo
testing in Cinema4D:
https://youtu.be/BxFS7zr0vgw
testing in Blender:
https://youtu.be/R7gUhWe2PTM
testing in Unity:
https://youtu.be/oFiPs7eV8I8
testing in UnrealEngine:
https://youtu.be/xRI-GmTbvCQ
LOD information (count, number of levels)
- Polygons LOD0: 12,469 (Tris LOD0: 23,096)
- Polygons LOD1: 10,131 (Tris LOD1: 20,132)
- Polygons LOD2: 3,508 (Tris LOD2: 6,906)
- Polygons LOD3: 954 (Tris LOD3: 1,752)
high-resolution (4k) PBR textures
Diffuse map
Alpha map
Normal map
AO map
Specular map
Roughness map
Available Formats:
Maya 2024 (Arnold Material)
3DS-Max 2024 (Arnold Material + Default Physic Material)
Cinema4D 2023 (Standard Material)
Blender 3.3 (Eevee Material)
FBX
Collada Dae
Unreal Engine 5.3
Unity 2021.3.15 (with a c# controller script)
34 different animations. List of the animations and the frames(30 fps):
walking: 2-65
running: 67-94
startFlying: 96-136
flying: 177-196
gliding: 197-411
gliding(notFlapping): 232-371
soaring: 137-156
soaringToFlyingTransition: 157-176
flyingTransitionToDescending: 512-531
descending: 532-551
landing: 552-621
gettingHit_DyingInTheAir: 412-443
falling: 444-458
hittingTheFloor: 459-508
startEating: 622-636
eating: 637-891
stopEating: 892-905
pooping: 906-1046
lookingAround: 1047-1251
goingToSleep: 1252-1521
sleeping: 1522-1541
endingOfSleep: 1542-1591
stretching: 1592-1651
cleaningItsWing: 1652-1716
cleaningItsBackWing: 1717-1826
cleaningItself: 1827-1941
scratchingHeadWithFoot : 1942-2081
attack: 2081-2111
gettingHit_DyingOnTheGround: 2111-2150
dancing: 2167-2375
turningLeft(flying): 2390-2409
turningRight(flying): 2412-2431
turningLeft(gliding): 2435-2573
turningRight(gliding): 2581-2719
the model is rigged but it hasn't rig controllers, if you need to create some new animations or edit current animations, you can do it by the joints(armatures).
I made all the animations the same way.
don't hesitate to get in touch with me if you need any help.
Als u een ander formaat nodig heeft, open dan alstublieft een nieuwe Support Ticket en vraag om een ander formaat. Wij kunnen uw 3D modelen van vorm veranderen naar: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We converteren geen 3D-scènes en formaten zoals .step, .iges, .stp, .sldprt.!