this is the type of binocular you buy in a first market. your child cries for it, because its good looking, so you buy it, its also cheap. but you know deep inside, its made by an unknown chinese manufacturer :-)
the model was made in 3ds max, painted in substance painter, and the textures were exported back for v-ray. the renders were made with v-ray. there is two type of textures i exported from substance painter
-pbr metal roughn (base color,height,roughness,metallic,normal,opacity) - vray preset ( diffuse, glossiness, height, ior, normal, opacity,reflection) (textures resolution are 4k, and in png format)
i also included the substance painter spp file in the pack, for easy changing, tweaking, or just change the export presets.
- real world scale - centered at 0.0.0 - uvw : everything unwrapped correctly
i hope you like it. Print Ready: No
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On-demand products/services
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1
Unlimited
Business social media account owned and managed by the licensee
1
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Physical advertisements for local, national, and global markets
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Digital paid advertisements impressions
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One native app, web app, or game downloaded or sold times, physical or digital end products
250 000
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Use in a single (free and paid) end product
(more than one end user allowed)
Yes
Yes
Royalty-Free Usage
Yes
Yes
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Licenses marked with the "no AI" designation do not grant permission for utilizing the product in tasks related to machine learning or the training of neural network models, including generative AI models.
These conditions terms specified by emeren for the binocular. Read more
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