alien low-poly 3d model. originally created in zbrush. model is placed to 0,0,0 scene coordinates. rendered with marmoset toolbag 3.02 scene included
the model is efficiently uv unwrapped. textures resolutions: 3 jpeg 2048 x 2048: (alien_diffusemap.jpg) 2048 x 2048 (alien_normalmap.jpg) 2048 x 2048 (alien_specularmap.jpg) 2048 x 2048
for the scene in 3dsmax 2017 use a directx shader with the hlsl file and standardfx11 options that come with 3dsmax 2017 to see in the viewport the normal map, also activate the flip green option in the normal map within this directx shader. the scene in 3dsmax 2017 contains a light, alien_posedefault and alien_pose sample models.
for the scene in maya 2017 use a blinn material with the diffuse map and the normal map only, the scene contains three lights, an alien_posedefault and alien_poseexample models.
content of the file:
alien_3dsmax2017_martoo3.rar // include marmoset toolbag 3.02 scene alien_maya2017_mb.rar alien_maya2017_ma.rar texturesfilesalien.rar alien_fbx.rar alien_obj.rar Druckfertige: Nein
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Licenses marked with the "no AI" designation do not grant permission for utilizing the product in tasks related to machine learning or the training of neural network models, including generative AI models.
These conditions terms specified by ArtZen3D for the alien xenomorph vr - ar - low-poly. Mehr lesen
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